Yay
I know the Flash debate on the iPad and iPhone is more or less over, but do you blame me for feeling excited over this? I may not distribute my apps through the App Store, but there’s a whole lot of ways that apps can be deployed too in an enterprise setting. Yeah?
Mac Flash Debugging Tip
All the Mac Flash issues aside, I work on the Mac and I am a Flasher. You know how sometimes, simply using the Output window in Flash is not enough?
You need a way to debug from the browser where your SWF is connected to the live server, loaded with all it’s dependencies and whatnot. I found a way to read the trace statements in your SWF when it’s launched from the browser, minus the need to install any extra plugin, app or class!
So first, you gotta download the Flash Player debug version. To check if you already have it, right click on any Flash file in your browser, if you see a “Debugger” option in the menu, you got the right player.

If you don’t see the “Debugger” option, you need to go here and download the debug players and install them.
So, with that installed. Launch the Console app in Applications > Utilities and go to File > Open. Open the file /Users/<Your Username>/Library/Preferences/Macromedia/Flash Player/flashlog.txt - then just launch your flash website. Now every trace statement that you write will trace to the console window.

Now you can spare yourself from installing extra plugins on ur browsers and slowing them down. Cool eh?
